AoeStats
← 天下第二假分哥

QS Arena

503127702Analyzed
4v4 RM · 8d ago on Aug 30, 2026· 48m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Spanish · Denmark
1145
+15
🇦🇺 Slavs · Australia
1143
+15
🇦🇺 Franks · Australia
1126
+15
🇦🇺 Persians · Australia
1107
+16
🇨🇳 Magyars · China
1311
-24
🇨🇳 Persians · China
1187
-19
🇨🇳 Teutons · China
1023
-11
🇨🇳 Poles · China
933
-8
Player eAPM Actions Feudal Castle Imperial Opening
42 2,035 9:52 13:02 28:59 ⛏ Fast Castle
32 1,537 8:20 12:15 25:51 ⛏ Fast Castle
27 1,296 8:56 13:01 25:28 ⛏ Fast Castle
25 1,194 7:42 11:57 27:37 ⛏ Fast Castle
22 1,060 9:14 12:51 26:13 ⛏ Fast Castle
21 1,025 6:53 12:27 29:44 ⛏ Fast Castle
20 959 8:21 11:59 25:25 ⛏ Fast Castle
17 801 8:24 15:17 30:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,605 22,545 20,320 1,600 87,070 100,630
39,080 17,380 25,295 3,200 84,955 90,613
31,565 14,840 26,170 3,550 76,125 79,421
30,550 29,410 10,405 885 71,250 78,831
29,700 18,745 12,245 2,350 63,040 85,094
34,075 15,825 3,120 1,180 54,200 70,622
18,105 18,785 15,165 1,740 53,795 75,991
24,765 18,305 7,645 2,230 52,945 53,576
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.