AoeStats
← Mr_FahrenHeit

Four Lakes

503125190Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 29m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇦 Persians · Ukraine
1080
+13
🇨🇦 Wei · Canada
1016
+16
🇫🇷 Inca · France
980
+18
🇬🇬 Dravidians · Guernsey
979
+18
🇹🇷 Spanish · Türkiye
1072
-19
🇱🇹 Tatars · Lithuania
1009
-16
🇫🇷 Vietnamese · France
1000
-46
🇰🇿 Celts · Kazakhstan
981
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,120 10:16 21:54 ⚔ Fish Boom into Scouts
24 704 11:33 16:28 ⛏ Fast Castle
21 615 11:12 16:21 ⛏ Fish Boom FC
21 618 12:58 24:31 ⚔ Archers into Skirms
18 539 10:36 22:33 ⚔ M@A into Archers
16 476 12:45 17:32 ⛏ Fish Boom FC
15 450 11:55 16:47 ⛏ Fish Boom FC
11 338 19:05 ⚔ Drush into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
7,630 6,410 1,515 2,075 17,630 18,422
7,660 5,674 1,985 850 16,169 17,259
6,925 6,545 1,150 200 14,820 17,745
7,330 4,641 2,105 205 14,281 14,822
6,260 4,025 2,570 100 12,955 13,644
5,425 4,683 675 875 11,658 12,195
4,160 4,090 1,190 225 9,665 10,240
3,745 3,158 470 5 7,378 7,988
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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