AoeStats
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QS Arena

503123777Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 42m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Spanish · Hong Kong SAR China
985
+15
🇦🇺 Turks · Australia
967
+16
🇨🇳 Burgundians · China
914
+18
🇨🇳 Inca · China
856
+21
🇮🇹 Byzantines · Italy
997
-19
🇧🇪 Ethiopians · Belgium
959
-17
946
-17
🇹🇼 Inca · Taiwan
928
-16
Player eAPM Actions Feudal Castle Imperial Opening
37 1,571 8:48 14:07 31:15 ⛏ Fast Castle
24 1,021 7:43 14:10
22 954 9:44 14:46 26:41 ⛏ Fast Castle
22 933 10:08 14:39 27:50 ⛏ Fast Castle
20 868 12:59 16:32 23:35 ◆ FC into Fast Imp
19 789 8:48 15:33 31:26 ⛏ Fast Castle
18 773 9:27 18:17 26:49 ⛏ Fast Castle
14 604 8:38 12:36 29:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,415 15,080 11,470 3,450 56,415 62,560
22,385 17,075 6,390 2,260 48,110 55,802
22,660 17,080 7,210 1,020 47,970 58,447
22,345 13,305 7,610 4,165 47,425 55,393
15,755 15,225 10,055 1,930 42,965 47,452
16,500 10,250 8,820 850 36,420 57,622
11,240 7,425 6,680 130 25,475 29,183
7,665 10,920 1,810 1,500 21,895 24,864
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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