AoeStats
← smoker

Arabia

503122725Analyzed
1v1 RM · 11d ago on Aug 30, 2026· 48m 34s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Slavs · Belgium
1172
+17
🇳🇱 Celts · Netherlands
1184
-17
Player eAPM Actions Feudal Castle Imperial Opening
46 2,221 10:29 23:15 37:58 ⚔ M@A into Archers
33 1,583 11:18 24:54 48:13 ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
17,700 15,828 9,685 2,900 46,113 52,803
21,620 17,863 4,635 850 44,968 54,643
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.