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503122364Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 62m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇦 Lithuanians · Ukraine
1076
+17
🇪🇨 Maya · Ecuador
1070
+17
🇦🇹 Bengalis · Austria
1049
+18
🇭🇺 Turks · Hungary
1032
+19
🇹🇷 Maya · Türkiye
1151
-20
🇹🇷 Byzantines · Türkiye
1145
-20
🇹🇷 Magyars · Türkiye
1071
-17
🇹🇷 Bohemians · Türkiye
1037
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 2,212 10:58 16:17 55:33 ⛏ Fast Castle
28 1,751 10:41 17:51 39:42 ⛏ Fast Castle
27 1,700 10:42 14:44 33:41 ⛏ Fast Castle
26 1,611 11:41 18:46 33:49 ⛏ Fast Castle
25 1,562 11:35 17:51 31:20 ⚔ Archer Rush
25 1,592 10:52 22:23 36:13 ⚔ FC into Skirms
24 1,529 11:39 17:52 28:47 ⛏ Fast Castle
23 1,422 12:22 20:11 38:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,470 26,409 21,005 2,800 81,684 87,143
32,110 15,535 20,300 1,900 69,845 81,731
22,900 33,365 8,860 4,700 69,825 71,658
26,890 20,320 10,905 4,790 62,905 66,666
19,855 16,940 19,170 5,530 61,495 76,539
23,205 18,370 8,680 2,450 52,705 61,543
14,430 17,877 6,025 1,600 39,932 42,996
13,580 13,877 10,360 2,035 39,852 40,268
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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