AoeStats
← Indomitable

QS Arena

503121143Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 46m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1303
+8
🇨🇳 Persians · China
1173
+14
🇨🇳 Teutons · China
1002
+21
🇨🇳 Poles · China
908
+25
🇹🇷 Poles · Türkiye
1157
-19
🇦🇷 Britons · Argentina
1124
-17
🇪🇸 Turks · Spain
1104
-16
🇺🇸 Khmer · United States
1096
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,707 8:27 12:11 24:43 ⛏ Fast Castle
35 1,621 7:07 15:39 27:40 ⛏ Fast Castle
34 1,594 9:33 13:16 26:12 ⛏ Fast Castle
30 1,391 8:24 12:13 26:51 ⛏ Fast Castle
27 1,289 8:33 14:40 29:16 ⛏ Fast Castle
26 1,242 8:40 12:29 27:17 ⛏ Fast Castle
21 1,003 6:57 12:35 31:11 ⛏ Fast Castle
16 735 9:41 13:46 29:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,925 15,605 31,550 1,700 93,780 101,474
43,265 14,135 23,145 950 81,495 85,348
56,005 18,500 4,210 1,050 79,765 97,144
45,355 14,435 15,470 1,500 76,760 91,153
26,105 22,640 21,555 4,350 74,650 83,120
26,050 21,840 6,795 1,765 56,450 68,708
17,365 18,900 8,805 3,450 48,520 54,928
18,140 11,610 10,095 3,555 43,400 59,275
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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