AoeStats
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Nomad

503118599Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 100m 6s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Huns · Germany
1010
+12
🇹🇷 Goths · Türkiye
985
+14
🇨🇿 Vietnamese · Czechia
916
+17
🇩🇪 Spanish · Germany
908
+17
🇹🇼 Huns · Taiwan
958
-16
🇨🇳 Vietnamese · China
931
-15
🇳🇿 Khmer · New Zealand
921
-14
🇹🇷 Turks · Türkiye
915
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 3,928 13:51 21:56 37:41 ⚔ Scout Rush
37 3,709 14:42 28:48 52:22 ⚔ M@A into Skirms
23 2,304 13:13 24:24 39:16 ⛏ Fast Castle
21 2,110 17:08 30:07 46:54 ⛏ Fast Castle
19 1,900 16:42 34:12 ⚔ Fish Boom into Archers into Towers
18 1,826 15:13 21:35 ⛏ Fish Boom FC
17 1,659 14:56 24:22 45:44 ⚔ Fish Boom into Archers
6 617 17:01 ⚔ Drush into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
84,430 37,264 22,670 7,920 152,284 155,301
50,140 34,778 34,045 9,655 128,618 156,216
51,770 24,010 24,865 2,490 103,135 111,349
28,370 40,684 30,495 3,580 103,129 112,507
32,375 40,227 15,870 5,410 93,882 115,121
37,720 31,898 10,900 5,595 86,113 86,547
13,550 19,721 7,255 4,405 44,931 46,306
3,025 2,296 170 100 5,591 6,343
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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