AoeStats
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QS Arena

503117975Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 40m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Portuguese · Brazil
1009
+17
🇨🇴 Bohemians · Colombia
1001
+17
🇹🇼 Spanish · Taiwan
927
+21
🇧🇷 Persians · Brazil
888
+22
🇩🇪 Hindustanis · Germany
1059
-21
🇵🇱 Vietnamese · Poland
1041
-20
🇪🇸 Turks · Spain
1036
-20
🇨🇿 Bohemians · Czechia
979
-17
Player eAPM Actions Feudal Castle Imperial Opening
52 2,121 9:13 13:15 30:24 ⛏ Fast Castle
32 1,311 7:50 12:04 27:40 ⛏ Fast Castle
25 1,020 9:54 13:40 18:45 ◆ FC into Fast Imp
25 997 8:12 12:13 28:05 ⛏ Fast Castle
24 987 8:01 12:21 27:26 ⛏ Fast Castle
24 988 9:34 13:37 29:45 ⛏ Fast Castle
18 739 8:09 13:42 32:30 ⛏ Fast Castle
15 589 11:02 15:40 27:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,080 17,495 17,135 2,200 65,910 68,250
28,360 13,260 11,630 3,325 56,575 60,065
21,895 10,655 13,890 1,535 47,975 50,291
19,045 14,525 7,400 850 41,820 50,039
16,320 13,310 9,135 950 39,715 50,061
10,320 12,900 8,575 2,310 34,105 39,372
14,840 9,947 4,145 1,825 30,757 34,689
12,655 8,540 7,005 2,250 30,450 33,112
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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