AoeStats
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QS Arena

503117868Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 36m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
1482
+9
🇹🇷 Malians · Türkiye
1430
+11
🇹🇼 Franks · Taiwan
1400
+12
🇵🇪 Japanese · Peru
1390
+12
🇨🇭 Wei · Switzerland
1457
-17
🇨🇭 Ethiopians · Switzerland
1355
-13
🇺🇸 Tupi · United States
1257
-9
🇩🇪 Persians · Germany
1163
-6
Player eAPM Actions Feudal Castle Imperial Opening
54 1,998 7:01 11:31 31:04 ⛏ Fast Castle
51 1,888 8:00 12:03 36:40 ⛏ Fast Castle
45 1,652 8:13 12:16 31:10 ⛏ Fast Castle
43 1,581 7:50 12:05 ⛏ Fast Castle
42 1,546 8:25 12:42 27:13 ⛏ Fast Castle
35 1,301 7:26 11:00 34:22 ⛏ Fast Castle
29 1,061 9:10 13:00 25:38 ⛏ Fast Castle
20 730 8:27 16:22 29:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,220 14,481 11,685 2,550 50,936 57,024
20,855 8,450 11,015 950 41,270 43,279
20,745 8,145 8,540 2,150 39,580 41,578
12,340 14,480 4,030 305 31,155 34,342
10,690 7,145 5,235 1,505 24,575 30,866
9,800 9,218 4,190 835 24,043 26,298
9,365 10,695 2,295 1,430 23,785 28,056
10,705 7,475 3,875 400 22,455 26,322
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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