AoeStats
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Four Lakes

503115585Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 48m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Sicilians · France
741
+15
🇨🇳 Franks · China
697
+17
🇹🇷 Turks · Türkiye
617
+20
🇬🇧 Celts · United Kingdom
617
+20
🇦🇺 Persians · Australia
919
-50
🇦🇺 Celts · Australia
672
-18
🇦🇺 Celts · Australia
641
-15
🇦🇺 Bohemians · Australia
636
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,618 12:03 22:07 36:16 ⛏ Fish Boom FC
34 1,672 13:26 26:06 40:41 ⛏ Fish Boom into Fire Galleys FC
32 1,553 9:59 19:56 33:19 ⛏ Fast Castle
21 1,007 14:07 28:30 38:29
18 892 11:37 24:24 ⛏ Fish Boom FC
17 812 11:53 24:32 41:05 ⛏ Fast Castle
10 508 9:51 32:33 ⛏ Fish Boom
10 467 15:19 25:30 48:02 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,870 48,085 10,780 1,310 83,045 91,071
13,855 45,375 6,155 1,855 67,240 69,998
17,965 16,055 7,495 2,200 43,715 48,687
19,095 9,398 11,570 2,260 42,323 49,544
17,770 13,921 4,650 2,410 38,751 49,451
12,470 10,240 2,160 3,250 28,120 28,942
8,330 4,850 2,420 1,550 17,150 16,830
6,475 5,610 2,000 1,330 15,415 15,644
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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