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Golden Pit

503115306Analyzed
1v1 RM · 19h ago on Aug 30, 2026· 27m 0s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Magyars · Colombia
1117
+16
🇳🇱 Mongols · Netherlands
1127
-16
Player eAPM Actions Feudal Castle Imperial Opening
Ux'CadaHB Magyars
34 912 9:24 23:12 ⚔ Scout Rush
klinkhamer Mongols
28 754 10:07 24:08 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
5,905 3,679 1,375 100 11,059 12,103
6,105 3,992 440 200 10,737 11,351
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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