AoeStats
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QS Arena

503114641Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 56m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Franks · India
1140
+15
🇹🇼 Burgundians · Taiwan
1133
+15
🇬🇧 Malay · United Kingdom
1069
+18
🇹🇼 Celts · Taiwan
1045
+19
🇨🇳 Wu · China
1328
-25
🇨🇳 Persians · China
1193
-20
🇨🇳 Teutons · China
1014
-12
🇨🇳 Poles · China
916
-8
Player eAPM Actions Feudal Castle Imperial Opening
34 1,954 8:04 12:05 32:34 ⛏ Fast Castle
29 1,639 8:23 12:00 33:26 ⛏ Fast Castle
27 1,523 8:21 12:23 36:46 ⛏ Fast Castle
24 1,382 7:04 12:47 30:07 ⛏ Fast Castle
23 1,290 8:56 12:42 26:13 ⛏ Fast Castle
19 1,061 7:49 12:39 40:13 ⛏ Fast Castle
18 1,002 10:46 15:59 34:39 ⛏ Fast Castle
16 910 7:49 11:23 26:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,165 20,990 35,755 1,600 97,510 111,887
35,975 16,335 28,215 4,500 85,025 100,389
31,350 21,465 19,500 4,225 76,540 88,923
38,345 20,688 3,295 1,525 63,853 65,869
29,450 20,370 10,330 3,560 63,710 65,958
28,165 12,580 12,260 5,400 58,405 78,579
25,220 22,975 5,960 1,610 55,765 67,238
19,370 14,285 3,850 2,195 39,700 45,035
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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