AoeStats
← fifox58

QS Arena

503114598Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 61m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
902
+19
🇭🇰 Goths · Hong Kong SAR China
881
+20
🇬🇧 Turks · United Kingdom
875
+20
🇬🇧 Khmer · United Kingdom
840
+21
🇬🇧 Chinese · United Kingdom
977
-21
🇮🇳 Japanese · India
976
-21
🇨🇳 Persians · China
952
-32
🇨🇳 Italians · China
936
-19
Player eAPM Actions Feudal Castle Imperial Opening
29 1,769 6:57 13:50 28:16 ⛏ Fast Castle
27 1,635 8:52 12:43 26:20 ⛏ Fast Castle
26 1,558 9:18 14:45 30:00 ⛏ Fast Castle
23 1,432 11:11 15:19 28:28 ⛏ Fast Castle
20 1,229 8:26 14:26 21:59 ⛏ Fast Castle
19 1,160 11:28 15:57 28:26 ⛏ Fast Castle
18 1,084 8:18 13:05 30:58 ⛏ Fast Castle
9 542 8:50 18:46 31:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,490 27,545 21,570 3,680 105,285 112,890
26,050 30,605 25,045 3,700 85,400 93,285
41,955 22,020 18,610 1,700 84,285 100,098
34,125 19,635 19,070 2,500 75,330 93,780
27,910 29,245 9,970 6,485 73,610 74,035
33,475 19,666 13,045 1,695 67,881 77,259
13,625 20,585 16,145 4,100 54,455 71,773
16,855 14,605 9,320 3,990 44,770 55,812
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.