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503113975Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 68m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Spanish · France
1236
+14
🇦🇷 Huns · Argentina
1233
+14
🇨🇳 Bengalis · China
1225
+14
🇫🇷 Franks · France
1173
+17
🇫🇷 Poles · France
1207
-16
🇦🇺 Muisca · Australia
1199
-15
🇫🇷 Goths · France
1184
-15
🇨🇭 Italians · Switzerland
1181
-14
Player eAPM Actions Feudal Castle Imperial Opening
58 3,976 10:57 14:50 47:53 ⛏ Fast Castle
54 3,710 10:38 14:21 35:03 ⛏ Fast Castle
34 2,319 11:02 22:40 43:07 ⚔ Scout Rush
33 2,290 10:28 21:16 35:31 ⚔ Scout Rush
30 2,041 10:27 23:26 39:55 ⚔ M@A Rush
25 1,696 9:21 23:29 42:41 ⚔ Scout Rush
24 1,668 10:05 23:43 51:24 ⚔ Archer Rush
18 1,208 11:41 17:39 51:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
65,850 22,970 26,170 2,815 117,805 119,601
36,605 44,410 14,745 1,490 97,250 109,094
28,260 41,511 15,190 4,415 89,376 97,827
41,940 13,602 22,345 7,220 85,107 102,071
33,965 30,623 15,520 2,800 82,908 93,130
38,610 15,845 18,065 3,000 75,520 79,272
22,950 13,209 14,030 975 51,164 52,575
17,980 17,565 6,775 2,855 45,175 52,294
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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