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QS Arena

503113248Analyzed
4v4 RM · 12h ago on Aug 30, 2026· 43m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Romans · Hong Kong SAR China
1044
+12
🇨🇳 Cumans · China
1029
+13
🇹🇷 Chinese · Türkiye
1028
+13
🇫🇷 Khmer · France
954
+16
🇨🇳 Bohemians · China
1030
-17
🇨🇳 Romans · China
962
-14
🇨🇳 Khmer · China
952
-13
🇮🇳 Hindustanis · India
912
-11
Player eAPM Actions Feudal Castle Imperial Opening
coolkelvin Romans
88 3,835 7:49 11:55 27:47 ⛏ Fast Castle
可可 Khmer
34 1,477 8:00 14:31 31:38 ⛏ Fast Castle
34 1,478 6:22 21:50 40:45 ⚔ Towers FC
Fralex04 Khmer
25 1,080 8:08 11:36 25:59 ⛏ Fast Castle
雅粗雅力 Bohemians
21 911 9:17 14:54 30:11 ⛏ Fast Castle
caihongjiuzi Romans
19 846 9:26 17:44 36:04
alsercan87 Chinese
18 802 8:04 17:41 33:41 ⛏ Fast Castle
iamlegolas312 Hindustanis
14 600 8:37 27:36 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
47,625 18,690 23,885 1,155 91,355 96,322
29,555 20,915 4,570 5,600 60,640 73,632
15,300 13,125 6,340 1,700 36,465 43,461
13,070 14,135 5,540 2,900 35,645 41,710
13,825 9,890 8,080 2,800 34,595 54,900
13,350 10,815 3,145 2,925 30,235 35,738
9,390 8,260 4,160 1,305 23,115 27,033
9,775 6,935 2,870 2,260 21,840 28,267
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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