AoeStats
← Leziggler

QS Arena

503112707Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 69m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Japanese · Germany
725
+13
🇧🇩 Chinese · Bangladesh
604
+18
🇮🇳 Turks · India
523
+22
🇧🇩 Romans · Bangladesh
512
+22
vs
🇫🇷 Wei · France
712
-21
🇺🇦 Spanish · Ukraine
645
-18
🇱🇧 Khmer · Lebanon
631
-18
🇨🇦 Chinese · Canada
617
-17
Player eAPM Actions Feudal Castle Imperial Opening
41 2,832 8:59 16:14 30:57 ⛏ Fast Castle
25 1,760 11:11 17:43 31:55 ⛏ Fast Castle
24 1,700 12:04 26:31 38:40 ⛏ Fast Castle
21 1,495 9:01 16:57 36:37 ⛏ Fast Castle
18 1,267 11:45 14:42 38:51 ⛏ Fast Castle
16 1,129 10:30 22:42 35:41
15 1,061 10:17 16:18 44:07 ⛏ Fast Castle
12 858 9:32 20:38 39:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,075 24,710 23,610 3,860 93,255 93,796
25,210 35,220 27,075 4,300 91,805 105,172
39,425 24,230 19,035 3,725 86,415 96,175
21,695 31,480 28,530 4,300 86,005 125,325
27,235 21,640 20,080 3,830 72,785 91,628
21,190 25,615 17,440 2,350 66,595 66,954
21,335 19,395 20,075 3,500 64,305 95,924
17,110 22,550 10,915 1,930 52,505 57,805
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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