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Coastal Forest

503112247Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 66m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
1059
+15
🇹🇼 Burgundians · Taiwan
1032
+16
🇨🇳 Spanish · China
1027
+16
🇨🇳 Franks · China
1024
+16
vs
🇸🇪 Celts · Sweden
1057
-17
🇷🇺 Khmer · Russia
1037
-16
🇺🇸 Magyars · United States
1028
-16
🇹🇼 Cumans · Taiwan
992
-14
Player eAPM Actions Feudal Castle Imperial Opening
29 1,942 11:53 18:32 46:09 ⛏ Fast Castle
29 1,929 10:06 18:10 30:11 ⛏ Fish Boom FC
27 1,759 11:39 17:47 37:30 ⛏ Fast Castle
26 1,708 11:32 18:01 48:46 ⛏ Fast Castle
22 1,451 9:41 22:56 39:42 ⛏ Fast Castle
18 1,165 10:36 22:20 31:47 ⛏ Fast Castle
17 1,113 11:25 16:50 36:38 ⛏ Fast Castle
15 1,018 11:53 17:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,535 15,911 37,070 4,375 109,891 112,849
37,130 19,105 29,235 4,100 89,570 99,324
35,280 34,485 8,005 6,940 84,710 111,341
29,020 25,518 15,025 2,745 72,308 94,343
32,265 12,540 21,905 3,230 69,940 72,484
25,440 17,218 16,510 1,885 61,053 69,627
24,050 12,965 2,495 1,150 40,660 46,424
16,690 9,512 3,150 2,610 31,962 38,757
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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