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Black Forest

503112186Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 48m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1158
+10
🇫🇮 Malians · Finland
1110
+13
🇨🇳 Tatars · China
1099
+13
🇨🇳 Cumans · China
1099
+13
vs
🇦🇺 Spanish · Australia
1136
-17
🇬🇧 Magyars · United Kingdom
1129
-17
🇦🇺 Vietnamese · Australia
1021
-12
🇦🇺 Franks · Australia
849
-6
Player eAPM Actions Feudal Castle Imperial Opening
42 2,046 13:54 17:29 35:59 ⛏ Fast Castle
31 1,536 14:08 19:41 34:46 ⛏ Fast Castle
28 1,350 11:09 15:13 31:47 ⛏ Fast Castle
26 1,268 12:17 18:41 35:30 ⛏ Fast Castle
25 1,236 12:07 16:44 35:24 ⛏ Fast Castle
23 1,140 11:58 16:24 32:35 ⛏ Fast Castle
13 638 14:56 23:23 38:18
8 396 13:39 22:14 36:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,000 22,408 12,810 5,085 56,303 78,333
21,655 18,599 10,035 1,105 51,394 62,628
26,675 16,305 6,590 1,120 50,690 54,212
20,215 13,639 10,300 3,620 47,774 66,017
17,075 17,206 6,510 3,000 43,791 74,598
13,070 15,209 11,075 1,230 40,584 45,899
14,625 16,219 5,850 1,500 38,194 49,553
14,900 7,421 9,295 965 32,581 44,253
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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