AoeStats
← Homogenius

Nomad

503099407Analyzed
3v3 RM · 11d ago on Aug 30, 2026· 6m 18s· 6 players
Game mode
Random Map
Map size
210×210
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Italians · Türkiye
1125
+13
🇫🇷 Magyars · France
1066
+16
🇨🇭 Koreans · Switzerland
1034
+18
🇭🇺 Malay · Hungary
1143
-19
🇨🇦 Franks · Canada
1131
-19
🇦🇹 Italians · Austria
933
-10
Player eAPM Actions Feudal Castle Imperial Opening
31 196
19 119
17 110
17 107
11 68
8 51

Resources

Player Food Wood Gold Stone Spent Collected
300 725 50 100 1,175 432
700 200 50 0 950 525
600 275 0 0 875 545
400 275 0 100 775 282
0 300 0 100 400 20
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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