AoeStats
← xSlipperyx

Black Forest

503088000Analyzed
3v3 RM · 2mo ago on Aug 30, 2026· 5m 32s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
580
+20
🇺🇸 Muisca · United States
561
+21
🇯🇵 Ethiopians · Japan
533
+22
vs
🇳🇿 Vietnamese · New Zealand
691
-22
🇹🇼 Vikings · Taiwan
682
-21
🇳🇱 Britons · Netherlands
651
-20
Player eAPM Actions Feudal Castle Imperial Opening
60 334 — — —
44 244 — — —
23 128 — — —
21 116 — — —
19 103 — — —
10 53 — — —

Resources

Player Food Wood Gold Stone Spent Collected
600 274 50 0 924 723
600 153 50 0 803 676
450 250 50 0 750 843
500 125 0 0 625 670
450 49 0 5 504 579
200 157 0 0 357 233
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.