AoeStats
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BAMBOO NOTHING - SCORPYON DE

503085308Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 33m 18s· 8 players
Game mode
Random Map
Map size
Huge
Population
300
Speed
Fast
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1304
+13
🇪🇬 Koreans · Egypt
1286
+14
🇦🇺 Slavs · Australia
1215
+17
🇨🇳 Malians · China
1176
+19
🇭🇰 Britons · Hong Kong SAR China
1376
-22
🇵🇹 Vikings · Portugal
1295
-18
🇺🇸 Khmer · United States
1271
-17
🇨🇳 Maya · China
1022
-7
Player eAPM Actions Feudal Castle Imperial Opening
66 2,191 2:54 10:45 17:06 ◆ FC into Fast Imp
41 1,369 4:37 6:33 13:02 ⛏ Fast Castle
27 895 2:47 8:36 16:57 ⛏ Fast Castle
27 891 4:45 8:17 12:17 ◆ FC into Fast Imp
23 758 3:10 11:56 26:23 ⛏ Fast Castle
23 758 4:55 7:15 12:42 ◆ FC into Fast Imp
15 496 6:01 8:41 16:18 ◆ FC into Fast Imp
14 477 3:06 9:28 15:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,775 118,875 123,195 2,110 253,955 329,237
44,650 11,050 19,920 5,415 81,035 173,779
35,420 11,425 20,890 2,250 69,985 156,828
24,320 16,725 21,030 2,050 64,125 226,392
13,795 23,165 19,105 6,800 62,865 143,700
21,495 7,555 7,170 3,985 40,205 95,432
17,760 6,720 11,540 2,800 38,820 63,398
15,950 7,865 2,225 1,710 27,750 48,315
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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