AoeStats
← Govekin

Black Forest

503070024Analyzed
3v3 RM · 11d ago on Aug 30, 2026· 5m 50s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Low
Victory
Standard
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Bulgarians · Chile
878
+15
🇦🇷 Persians · Argentina
843
+17
🇨🇷 Britons · Costa Rica
814
+18
🇺🇸 Mongols · United States
934
-61
🇺🇸 Tatars · United States
840
-43
🇺🇸 Maya · United States
814
-38
Player eAPM Actions Feudal Castle Imperial Opening
36 213
33 194
18 106
14 83
14 82
7 39

Resources

Player Food Wood Gold Stone Spent Collected
950 189 0 0 1,139 1,092
500 275 0 0 775 694
650 100 0 0 750 755
600 127 0 0 727 750
250 178 0 0 428 76
50 100 0 0 150 524
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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