AoeStats
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Team Islands

503069205Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 28m 38s· 8 players
Game mode
Random Map
Map size
242×242
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malay · China
1044
+14
🇹🇼 Portuguese · Taiwan
1025
+15
🇮🇳 Spanish · India
1022
+15
🇻🇳 Shu · Vietnam
988
+17
🇨🇳 Turks · China
1107
-20
🇨🇦 Khmer · Canada
1018
-16
🇲🇽 Celts · Mexico
1003
-15
🇨🇭 Teutons · Switzerland
907
-11
Player eAPM Actions Feudal Castle Imperial Opening
39 1,129 10:56 15:31 ⛏ Fish Boom FC
24 700 13:47 26:00 ⚔ Fish Boom into Towers FC
21 607 11:26 23:30 ⛏ Fish Boom into Galleys FC
18 511 14:28 20:16 ⛏ Fish Boom into Galleys FC into Fire Galleys
18 509 15:26 23:00 ⛏ Fish Boom FC
18 525 12:37 18:22 ⛏ Fish Boom FC
17 487 12:38 16:09 ⛏ Fish Boom FC
13 377 12:58 17:28 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
9,500 11,095 3,070 200 23,865 25,992
7,700 7,020 350 2,140 17,210 22,657
7,040 7,115 1,295 850 16,300 20,696
5,925 8,045 1,370 200 15,540 19,437
7,250 6,330 1,550 300 15,430 22,557
6,325 7,225 1,315 200 15,065 18,149
4,875 8,180 1,587 0 14,642 17,993
5,055 5,805 920 650 12,430 14,079
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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