AoeStats
← ImpactMak50

QS Arena

503059258Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 34m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Turks · Taiwan
1081
+10
🇮🇩 Poles · Indonesia
1015
+13
🇹🇼 Slavs · Taiwan
1014
+13
🇳🇮 Khmer · Nicaragua
953
+16
vs
🇦🇺 Romans · Australia
993
-15
🇨🇳 Franks · China
948
-13
🇹🇼 Celts · Taiwan
943
-13
🇦🇺 Britons · Australia
912
-20
Player eAPM Actions Feudal Castle Imperial Opening
46 1,594 8:56 14:02 29:38 ⛏ Fast Castle
35 1,205 8:15 12:11 26:31 ⛏ Fast Castle
25 887 9:21 14:17 28:57 ⛏ Fast Castle
24 830 9:04 13:38 18:36 ◆ FC into Fast Imp
21 733 8:27 13:43 — ⛏ Fast Castle
20 693 8:51 12:27 28:02 ⛏ Fast Castle
14 491 9:39 14:25 — ⛏ Fast Castle
13 465 8:37 14:16 28:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,050 12,425 9,060 3,000 45,535 50,298
18,335 9,745 6,910 750 35,740 38,952
15,330 7,580 6,495 1,600 31,005 35,004
13,720 8,885 3,405 850 26,860 34,053
8,950 10,175 4,645 1,665 25,435 28,895
9,285 6,410 6,400 0 22,095 24,496
7,375 8,005 3,780 850 20,010 24,174
6,675 5,980 790 200 13,645 17,018
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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