AoeStats
← canaed

QS Arena

503053527Analyzed
3v3 RM · 11d ago on Aug 30, 2026· 6m 21s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
813
+36
🇦🇷 Britons · Argentina
670
+22
🇦🇷 Persians · Argentina
664
+24
🇨🇱 Malay · Chile
820
-21
🇲🇽 Bohemians · Mexico
785
-19
🇦🇺 Saracens · Australia
782
-19
Player eAPM Actions Feudal Castle Imperial Opening
53 336
33 208
23 148
16 101
7 47
7 45

Resources

Player Food Wood Gold Stone Spent Collected
950 350 50 0 1,350 1,182
750 495 0 0 1,245 1,659
850 350 0 0 1,200 1,360
550 350 0 0 900 878
500 350 0 0 850 1,408
700 125 0 0 825 1,120
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.