AoeStats
← WorstAntagonist

QS Arena

503031562Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 16m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1062
+12
🇺🇸 Khmer · United States
1058
+12
🇺🇸 Cumans · United States
1058
+12
🇦🇷 Byzantines · Argentina
978
+16
🇺🇸 Bengalis · United States
1050
-17
🇺🇸 Tupi · United States
1009
-15
🇨🇷 Huns · Costa Rica
978
-13
🇺🇸 Romans · United States
866
-9
Player eAPM Actions Feudal Castle Imperial Opening
32 536 8:08 11:57 ⛏ Fast Castle
29 499 8:24 ⚔ Archer Rush
28 471 8:33 15:39 ⛏ Fast Castle
20 341 7:38 10:31 ⛏ Fast Castle
18 312 8:35 12:37 ⛏ Fast Castle
16 273 9:43 13:05 ⛏ Fast Castle
14 242 8:14 15:48 ⛏ Fast Castle
6 101 8:28

Resources

Player Food Wood Gold Stone Spent Collected
2,400 6,500 200 50 9,150 10,780
4,975 3,010 250 200 8,435 8,412
3,575 3,635 200 300 7,710 7,616
3,670 1,975 1,100 100 6,845 6,928
3,125 2,075 250 790 6,240 6,467
3,400 2,280 350 0 6,030 7,514
2,250 2,685 500 100 5,535 6,391
1,350 1,035 50 0 2,435 4,317
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.