AoeStats
← Blak Papiii

Black Forest

503025895Analyzed
2v2 RM · 11d ago on Aug 30, 2026· 16m 2s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
1640
+1
🇺🇸 Koreans · United States
1530
+3
🇺🇸 Goths · United States
1176
-3
🇺🇸 Saracens · United States
1048
-1
Player eAPM Actions Feudal Castle Imperial Opening
29 460 14:42 ⛏ Fast Castle
26 414 12:27
11 175 14:30
11 175

Resources

Player Food Wood Gold Stone Spent Collected
3,725 2,205 285 0 6,215 6,597
2,600 996 250 0 3,846 3,936
1,550 893 20 0 2,463 3,219
1,450 646 0 0 2,096 2,720
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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