AoeStats
← ꧁༒☬Marquito☬༒꧂

Amazon Tunnel

503020121Analyzed
1v1 DM · 11d ago on Aug 30, 2026· 15m 46s· 2 players
Game mode
Death Match
Map size
Medium (4 player)
Population
500
Speed
Fast
Resources
Level 5
Victory
Conquest
Starting age
Post-Imperial Age
Ending age
Imperial Age
Treaty
5 min
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1168
+11
🇧🇴 Goths · Bolivia
1052
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 791
44 697

Resources

Player Food Wood Gold Stone Spent Collected
21,080 25,237 17,500 12,775 76,592
8,650 19,055 17,965 18,150 63,820
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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