AoeStats
← 穿靴子的猫

Black Forest

503016593Analyzed
3v3 RM · 11d ago on Aug 30, 2026· 2m 27s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Mongols · Brazil
1158
+11
🇧🇷 Goths · Brazil
1106
+13
🇧🇷 Khmer · Brazil
1025
+17
🇨🇳 Franks · China
1078
-15
🇺🇸 Britons · United States
1031
-13
🇨🇳 Lithuanians · China
1009
-12
Player eAPM Actions Feudal Castle Imperial Opening
28 69
27 66
20 48
18 43
18 43
11 26

Resources

Player Food Wood Gold Stone Spent Collected
450 100 0 0 550 325
400 124 0 0 524 236
150 166 50 0 366 302
250 36 0 0 286 218
150 0 0 0 150 176
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.