AoeStats
← sagitariolatino83

Nomad

503010015Analyzed
2v2 RM · 11d ago on Aug 30, 2026· 18m 59s· 4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Low
Victory
Standard
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
826
+14
🇺🇸 Byzantines · United States
800
+16
🇦🇷 Italians · Argentina
861
-18
🇦🇷 Khmer · Argentina
724
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 608
7 131 14:47
7 126 ⚔ Drush
4 85

Resources

Player Food Wood Gold Stone Spent Collected
2,250 14,140 50 105 16,545 16,324
1,820 1,650 50 100 3,620 3,436
850 625 250 100 1,825 1,433
0 275 0 100 375 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.