AoeStats
← Thromboxane3046

Black Forest

502993095Analyzed
2v2 RM · 10d ago on Aug 29, 2026· 7m 25s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Romans · United States
905
+16
🇹🇷 Turks · Türkiye
895
+17
🇺🇸 Spanish · United States
914
-17
🇺🇸 Teutons · United States
914
-17
Player eAPM Actions Feudal Castle Imperial Opening
39 289
28 209
12 90
11 84

Resources

Player Food Wood Gold Stone Spent Collected
700 203 0 0 903 1,109
550 280 50 0 880 739
700 61 50 0 811 593
150 199 0 0 349 317
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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