AoeStats
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Nomad

502981392Analyzed
4v4 RM · 2mo ago on Aug 29, 2026· 22m 22s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vietnamese · Mexico
1351
+16
🇨🇴 Persians · Colombia
1325
+17
🇭🇳 Georgians · Honduras
1268
+19
🇦🇷 Mapuche · Argentina
1262
+20
vs
🇨🇴 Vietnamese · Colombia
1378
-19
🇺🇸 Portuguese · United States
1367
-19
🇹🇷 Britons · Türkiye
1332
-17
🇨🇱 Khmer · Chile
1305
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 758 13:43 18:59 — ⛏ Fish Boom FC into Galleys
33 739 13:34 — — ⚔ Fish Boom into M@A into Galleys into Archers
31 700 12:13 — — ⚔ Fish Boom into Towers
28 630 14:04 18:45 — ⛏ Fish Boom FC
26 579 13:39 — — ⛏ Fish Boom FC
24 531 14:46 20:25 — ⛏ Fish Boom FC
22 491 13:36 21:36 — ⚔ Fish Boom into Towers FC
21 461 12:43 19:00 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
3,825 4,174 1,045 100 9,144 8,420
3,400 3,477 950 765 8,592 7,798
4,075 3,520 590 200 8,385 9,057
4,700 2,979 250 200 8,129 7,825
3,550 3,389 475 475 7,889 8,415
3,800 2,661 300 1,045 7,806 7,101
2,975 2,340 100 1,240 6,655 6,619
3,420 2,017 450 695 6,582 6,470
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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