AoeStats
← enzo.giulietti

Black Forest

502979008Analyzed
2v2 RM · 11d ago on Aug 29, 2026· 6m 37s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Low
Victory
Standard
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Teutons · Argentina
1023
+19
🇹🇷 Franks · Türkiye
970
+61
🇸🇻 Japanese · El Salvador
1089
-20
🇲🇽 Turks · Mexico
1072
-19
Player eAPM Actions Feudal Castle Imperial Opening
34 223
21 138
15 97
15 101

Resources

Player Food Wood Gold Stone Spent Collected
1,000 274 0 0 1,274 1,111
350 154 0 0 504 532
150 129 0 0 279 192
0 27 0 0 27 42
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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