AoeStats
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Black Forest

502976069Analyzed
2v2 RM · 2mo ago on Aug 29, 2026· 4m 34s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Bohemians · Czechia
1021
+13
🇨🇿 Teutons · Czechia
917
+18
vs
980
-17
🇦🇷 Turks · Argentina
941
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 248 — — —
37 171 — — —
32 146 — — —
25 116 — — —

Resources

Player Food Wood Gold Stone Spent Collected
550 186 50 0 786 691
450 55 50 0 555 487
350 175 0 0 525 450
200 169 50 0 419 284
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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