AoeStats
← OLD_SAINT_DICK

Black Forest

502962788Analyzed
3v3 RM · 11d ago on Aug 29, 2026· 6m 18s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Burgundians · Austria
1399
+13
🇦🇹 Khmer · Austria
1399
+13
🇦🇹 Ethiopians · Austria
1231
+21
🇺🇸 Lithuanians · United States
1340
-16
🇧🇷 Poles · Brazil
1340
-16
🇧🇪 Burmese · Belgium
1320
-15
Player eAPM Actions Feudal Castle Imperial Opening
66 415
56 354
46 291
42 268
7 47
0 3

Resources

Player Food Wood Gold Stone Spent Collected
1,000 314 50 0 1,364 1,223
850 250 50 0 1,150 1,205
500 56 50 0 606 528
550 3 50 0 603 567
0 0 0 0 0 90
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.