AoeStats
← VICKI

Yucatan

502959575Analyzed
3v3 RM · 11d ago on Aug 29, 2026· 0m 35s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Low
Victory
Standard
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mongols · Chile
957
+14
🇨🇱 Jurchens · Chile
952
+14
🇨🇱 Slavs · Chile
901
+17
🇯🇵 Slavs · Japan
930
-16
🇧🇷 Mongols · Brazil
928
-16
🇨🇱 Bohemians · Chile
895
-14
Player eAPM Actions Feudal Castle Imperial Opening
66 39
64 38
52 31
51 30
40 24
13 8
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.