AoeStats
← { BP } Käpt`n Iglo

Hideout

502945776Analyzed
2v2 RM · 11d ago on Aug 29, 2026· 22m 12s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Romans · Germany
1547
+17
🇩🇪 Britons · Germany
1528
+18
🇨🇦 Poles · Canada
1571
-18
🇧🇷 Japanese · Brazil
1555
-17
Player eAPM Actions Feudal Castle Imperial Opening
50 1,118 8:56 21:02 ⚔ M@A Rush
43 948 9:13 ⚔ M@A into Towers FC
41 917 9:59 ⚔ M@A into Archers
33 735 8:40 21:20 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
4,650 4,648 2,100 35 11,433 11,758
6,675 3,130 1,095 0 10,900 11,162
4,100 3,705 1,850 100 9,755 10,003
4,150 2,792 420 770 8,132 9,614
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.