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Amazon Tunnel

502942198Analyzed
4v4 RM · 2mo ago on Aug 29, 2026· 29m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Turks · Hong Kong SAR China
1459
+7
🇨🇳 Poles · China
1437
+8
🇪🇸 Cumans · Spain
1301
+13
🇲🇽 Mongols · Mexico
1230
+17
vs
🇮🇳 Bohemians · India
1293
-13
🇲🇽 Britons · Mexico
1286
-13
🇵🇹 Spanish · Portugal
1277
-12
🇨🇳 Chinese · China
1128
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,285 10:55 15:13 — ⛏ Fast Castle
35 1,048 12:34 16:15 21:23 ◆ FC into Fast Imp
32 962 11:32 15:05 — ⛏ Fast Castle
28 845 11:10 15:48 — ⛏ Fast Castle
27 801 10:20 15:27 — ⛏ Fast Castle
26 765 9:14 — —
16 487 9:51 17:18 — ⛏ Fast Castle
16 487 9:04 20:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,745 5,170 6,595 750 23,260 29,208
11,275 5,369 850 1,745 19,239 24,212
6,750 7,520 1,580 1,700 17,550 18,902
8,335 6,920 685 1,005 16,945 20,416
6,380 4,900 3,925 0 15,205 15,640
6,050 8,015 900 100 15,065 22,597
6,350 5,155 1,390 755 13,650 16,962
4,000 4,275 250 1,400 9,925 13,740
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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