AoeStats
← Three-Pronged Trident

Nomad

502939874Analyzed
4v4 RM · 12d ago on Aug 29, 2026· 31m 20s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vikings · Germany
922
+14
🇨🇿 Vietnamese · Czechia
903
+15
🇩🇰 Berbers · Denmark
900
+15
🇹🇷 Persians · Türkiye
884
+16
🇮🇪 Japanese · Ireland
950
-18
🇦🇹 Sicilians · Austria
876
-15
🇺🇸 Vietnamese · United States
853
-14
🇺🇸 Hindustanis · United States
844
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,303 15:31 25:42 ⛏ Fish Boom into Fire Galleys FC
26 814 16:40 24:45 ⚔ M@A into Archers
19 587 17:48 ⚔ Tower Rush
18 567 15:12 22:34 ⛏ Fish Boom FC
17 528 15:22 21:12 ⛏ Fish Boom FC
14 453 13:13 ⛏ Fish Boom
12 388 18:37 ⛏ Fish Boom
11 358 17:30 ⚔ Fish Boom into Towers into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
6,840 9,870 4,170 300 21,180 21,627
7,860 6,505 3,495 525 18,385 21,293
6,605 7,348 1,330 1,050 16,333 17,251
6,245 5,812 1,105 485 13,647 13,576
4,060 4,095 520 975 9,650 12,467
4,655 3,374 325 725 9,079 9,119
2,350 2,430 50 545 5,375 5,502
1,825 2,320 90 480 4,715 4,763
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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