AoeStats
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Coastal Forest

502937845Analyzed
4v4 RM · 11d ago on Aug 29, 2026· 40m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1530
+14
🇧🇷 Poles · Brazil
1529
+14
🇧🇷 Britons · Brazil
1525
+14
🇧🇷 Spanish · Brazil
1460
+17
🇦🇷 Sicilians · Argentina
1538
-17
🇦🇷 Koreans · Argentina
1525
-17
🇦🇷 Ethiopians · Argentina
1486
-15
🇨🇱 Byzantines · Chile
1368
-10
Player eAPM Actions Feudal Castle Imperial Opening
71 2,872 9:49 27:02 40:01 ⚔ Archer Rush
60 2,416 10:00 22:23 36:09 ⚔ Archer Rush
59 2,370 11:36 15:38 35:21 ⛏ Fish Boom FC
47 1,914 8:37 22:18 39:05 ⚔ Scout Rush
43 1,732 10:43 15:09 32:24 ⛏ Fish Boom FC into Fire Galleys
43 1,754 8:59 20:32 35:59 ⚔ Scout Rush
42 1,698 9:30 28:12 ⚔ Archer Rush
32 1,312 10:04 26:20 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,565 16,684 14,835 1,050 55,134 60,082
23,755 14,489 9,915 2,685 50,844 55,708
18,935 10,875 9,070 205 39,085 42,088
12,175 14,406 3,130 1,035 30,746 31,940
9,150 10,151 8,405 1,965 29,671 32,705
8,835 8,931 6,625 1,405 25,796 26,112
8,175 7,639 4,510 2,325 22,649 25,825
5,575 6,379 3,575 440 15,969 17,408
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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