AoeStats
← zhazhahui

Black Forest

502931868Analyzed
4v4 RM · 11d ago on Aug 29, 2026· 47m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Bohemians · Hong Kong SAR China
1431
+10
🇭🇰 Cumans · Hong Kong SAR China
1420
+10
🇲🇴 Khmer · Macao SAR China
1290
+16
🇲🇴 Britons · Macao SAR China
1229
+19
🇨🇦 Persians · Canada
1333
-16
🇺🇸 Britons · United States
1294
-14
1266
-13
🇧🇷 Koreans · Brazil
1254
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 2,259 11:24 15:27 30:51 ⛏ Fish Boom FC
47 2,240 14:10 18:33 31:01 ⛏ Fish Boom FC
47 2,212 9:28 19:27 43:07 ⛏ Fast Castle
38 1,816 11:51 16:56 ⛏ Fast Castle
37 1,731 12:50 21:29 35:37 ⛏ Fish Boom FC
31 1,456 12:12 19:22 35:31 ⛏ Fast Castle
26 1,233 13:19 17:21 29:53 ⛏ Fast Castle
25 1,193 11:46 20:18 36:10 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
51,370 18,910 22,345 4,200 96,825 116,096
33,825 20,435 18,100 850 73,210 78,641
25,795 27,831 13,760 1,180 68,566 80,199
24,115 30,235 5,055 2,660 62,065 74,213
16,590 18,210 5,735 2,965 43,500 47,190
12,525 16,525 10,820 2,985 42,855 46,698
11,450 11,213 9,220 2,990 34,873 55,540
11,745 12,783 1,050 2,480 28,058 31,730
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.