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African Clearing

502928120Analyzed
4v4 RM · 12d ago on Aug 29, 2026· 40m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Standard
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1360
+16
🇨🇳 Maya · China
1356
+16
🇨🇳 Inca · China
1337
+17
🇨🇳 Franks · China
1249
+21
🇭🇰 Teutons · Hong Kong SAR China
1420
-20
🇨🇳 Bohemians · China
1380
-19
🇨🇳 Wei · China
1373
-18
🇨🇳 Tatars · China
1274
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 2,226 13:50 17:45 ⛏ Fast Castle
52 2,138 12:24 16:38 34:25 ⚔ FC into Archers
45 1,835 13:22 17:01 37:19 ⛏ Fast Castle
44 1,794 11:19 21:43 ⚔ Archer Rush
43 1,752 13:30 17:57 38:54 ⛏ Fast Castle
41 1,681 13:32 26:34 ⚔ Skirmisher Rush
36 1,457 13:46 17:32 ⛏ Fast Castle
33 1,351 12:39 16:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,365 12,956 8,050 2,150 37,521 40,436
12,120 13,954 8,970 1,600 36,644 37,418
14,515 9,815 7,000 500 31,830 34,677
9,650 9,098 6,195 300 25,243 27,091
8,650 8,458 4,010 2,350 23,468 24,997
8,105 7,839 2,010 1,590 19,544 20,592
4,350 7,716 2,655 2,295 17,016 17,323
8,250 5,374 2,215 975 16,814 20,140
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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