AoeStats
← abundzuehalt
◆

Rage Forest 2026

502918250Analyzed
4v4 RM · 2mo ago on Aug 29, 2026· 49m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Celts · United Kingdom
1565
+15
🇩🇪 Armenians · Germany
1561
+15
🇵🇱 Dravidians · Poland
1560
+15
🇩🇪 Lithuanians · Germany
1534
+16
vs
🇨🇭 Maya · Switzerland
1564
-16
🇺🇸 Muisca · United States
1547
-16
🇺🇸 Vikings · United States
1533
-15
🇲🇦 Khmer · Morocco
1496
-13
Player eAPM Actions Feudal Castle Imperial Opening
71 3,518 11:38 16:16 28:34 ⛏ Fish Boom FC
70 3,445 9:45 12:33 30:09 ⚔ FC into Scouts
62 3,077 13:06 20:13 41:52 ⛏ Fast Castle
55 2,727 10:05 18:22 31:30 ⛏ Fast Castle
53 2,643 12:06 15:51 34:36 ⛏ Fast Castle
45 2,245 10:55 14:46 45:36 ⛏ Fast Castle
40 2,005 12:33 20:30 — ⛏ Fast Castle
35 1,742 9:04 20:44 32:58 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
35,235 22,885 29,210 2,915 90,245 107,022
33,740 21,436 15,280 3,560 74,016 82,323
28,370 29,223 10,085 2,895 70,573 75,181
17,820 17,825 11,515 2,680 49,840 70,849
17,820 16,648 9,235 2,980 46,683 48,645
14,940 16,735 7,815 5,260 44,750 47,511
17,280 19,550 3,370 3,910 44,110 46,446
9,975 12,844 2,380 1,715 26,914 32,298
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.