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502918039Analyzed
4v4 RM · 12d ago on Aug 29, 2026· 44m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
1542
+13
🇮🇳 Saracens · India
1508
+14
🇺🇸 Cumans · United States
1481
+15
🇨🇦 Armenians · Canada
1451
+17
🇨🇳 Spanish · China
1520
-17
🇹🇼 Tupi · Taiwan
1466
-15
🇨🇳 Tatars · China
1466
-15
🇳🇿 Italians · New Zealand
1412
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 2,417 8:37 20:09 34:01 ⛏ Fast Castle
50 2,254 11:07 14:49 35:03 ⛏ Fast Castle
47 2,112 9:10 22:31 34:37 ⚔ M@A into Skirms into Archers
42 1,864 8:46 18:31 35:05 ⚔ Scout Rush
38 1,691 9:39 13:46 36:58 ⛏ Fast Castle
34 1,532 11:33 20:26
30 1,334 8:45 20:27 33:05 ⚔ Archer Rush
29 1,297 9:30 22:04 38:58 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,415 15,433 19,410 3,000 66,258 72,508
26,615 11,853 17,865 1,610 57,943 64,066
19,420 11,720 10,420 3,255 44,815 49,921
13,935 14,628 10,625 1,825 41,013 47,530
11,650 16,225 9,810 2,250 39,935 45,023
13,555 14,910 7,605 2,640 38,710 42,186
12,400 13,390 7,015 2,460 35,265 38,722
8,095 7,495 2,700 1,680 19,970 21,237
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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