AoeStats
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Black Forest

502915994Analyzed
4v4 RM · 2mo ago on Aug 29, 2026· 39m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
250
Speed
Normal
Resources
Standard
Victory
Standard
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Slavs · Sweden
1545
+5
🇨🇳 Goths · China
1249
+16
🇹🇼 Turks · Taiwan
1203
+18
🇩🇰 Celts · Denmark
1175
+19
vs
🇭🇰 Aztecs · Hong Kong SAR China
1310
-17
🇦🇷 Burmese · Argentina
1274
-15
🇭🇰 Huns · Hong Kong SAR China
1245
-14
🇫🇷 Khmer · France
1172
-11
Player eAPM Actions Feudal Castle Imperial Opening
36 1,423 11:51 22:06 30:23 ⛏ Fish Boom FC
33 1,288 12:20 16:21 31:09 ⛏ Fish Boom FC
25 976 12:09 16:03 31:59 ⛏ Fast Castle
25 977 11:13 14:51 30:07 ⛏ Fast Castle
24 951 11:03 15:24 29:46 ⛏ Fast Castle
22 878 13:44 18:42 30:45 ⛏ Fish Boom FC
17 676 12:06 20:17 35:01 ⛏ Fast Castle
10 399 14:22 20:25 37:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,330 22,400 9,815 1,150 59,695 70,023
23,575 18,703 13,225 1,700 57,203 62,536
22,965 21,667 9,365 3,000 56,997 60,016
19,900 17,790 7,820 1,085 46,595 49,349
16,980 19,806 5,240 1,650 43,676 51,887
17,675 14,653 7,725 1,860 41,913 45,779
14,065 13,181 4,475 1,575 33,296 37,441
10,400 7,081 2,500 2,525 22,506 33,504
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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