AoeStats
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QS Arena

502914789Analyzed
4v4 RM · 2mo ago on Aug 29, 2026· 44m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Slavs · United States
997
+13
🇨🇴 Italians · Colombia
983
+14
🇺🇸 Persians · United States
957
+15
🇨🇦 Vikings · Canada
950
+15
vs
🇨🇭 Huns · Switzerland
973
-16
🇫🇷 Persians · France
953
-15
🇨🇿 Britons · Czechia
925
-14
🇫🇷 Bohemians · France
871
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 1,482 9:27 13:13 — ⛏ Fast Castle
29 1,287 7:29 15:12 25:52 ⛏ Fast Castle
28 1,253 8:29 14:35 31:02 ⛏ Fast Castle
25 1,133 8:58 13:23 — ⛏ Fast Castle
21 929 7:18 13:23 — ⛏ Fast Castle
21 965 8:53 13:58 28:39 ⛏ Fast Castle
17 760 10:32 16:26 31:29 ⛏ Fast Castle
14 623 9:46 14:04 29:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,125 14,370 11,530 3,000 48,025 59,909
20,525 14,685 8,765 850 44,825 71,280
17,130 18,010 7,140 2,445 44,725 50,042
15,050 17,760 7,765 2,210 42,785 52,881
15,905 12,585 10,055 1,500 40,045 44,684
14,805 11,290 8,880 1,530 36,505 37,645
12,015 8,380 4,585 1,770 26,750 34,347
9,545 7,875 1,715 1,180 20,315 24,564
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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