AoeStats
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QS Arena

502909591Analyzed
4v4 RM · 11d ago on Aug 29, 2026· 36m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Low
Victory
Standard
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Persians · Japan
1476
+12
🇺🇸 Goths · United States
1420
+14
🇫🇷 Hindustanis · France
1376
+16
🇫🇷 Britons · France
1355
+17
🇮🇳 Hindustanis · India
1511
-21
🇺🇸 Japanese · United States
1457
-18
🇨🇳 Spanish · China
1296
-11
🇨🇳 Bohemians · China
1271
-10
Player eAPM Actions Feudal Castle Imperial Opening
89 3,242 7:58 12:49 30:36 ⛏ Fast Castle
52 1,886 8:35 12:24 24:15 ⛏ Fast Castle
49 1,790 10:52 14:27 28:33 ⛏ Fast Castle
47 1,701 7:18 11:08 25:14 ⛏ Fast Castle
46 1,676 8:01 11:43 27:07 ⛏ Fast Castle
36 1,333 7:17 12:14 24:40 ⛏ Fast Castle
32 1,161 8:38 23:44 ⚔ M@A Rush
17 618 6:53 11:50 28:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,650 17,130 10,820 300 52,900 60,287
20,300 20,300 7,455 1,900 49,955 53,335
20,460 11,440 12,480 2,955 47,335 58,126
16,990 10,070 6,325 2,900 36,285 41,278
16,475 9,755 6,030 1,745 34,005 37,676
18,695 9,780 5,035 425 33,935 36,840
11,600 9,135 5,850 2,955 29,540 40,612
8,975 7,425 1,535 500 18,435 25,079
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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