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QS Arena

502908804Analyzed
4v4 RM · 3h ago on Aug 29, 2026· 29m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Slavs · Spain
1323
+7
🇪🇸 Poles · Spain
1198
+12
🇬🇧 Lithuanians · United Kingdom
1028
+19
🇵🇱 Japanese · Poland
1018
+20
🇭🇰 Koreans · Hong Kong SAR China
1128
-15
🇦🇿 Khmer · Azerbaijan
1121
-15
🇺🇸 Teutons · United States
1077
-13
🇭🇰 Hindustanis · Hong Kong SAR China
1066
-13
Player eAPM Actions Feudal Castle Imperial Opening
Runxi24 Poles
44 1,305 8:13 11:57 ⛏ Fast Castle
35 1,033 8:32 12:50 ⛏ Fast Castle
Futou Juhan Koreans
32 957 9:46 14:02 ⛏ Fast Castle
Jester Lithuanians
30 882 8:48 13:32 ⛏ Fast Castle
StanTheMan Teutons
24 710 8:46 14:58 ⛏ Fast Castle
I have Gun Khmer
22 643 8:50 12:02 ⛏ Fast Castle
Dadao Wushi Hindustanis
21 632 8:25 12:43 25:19 ⛏ Fast Castle
KoryT Japanese
16 473 9:21 14:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,280 9,085 10,770 1,500 39,635 41,251
12,210 8,340 4,300 200 25,050 26,198
12,060 7,985 3,460 850 24,355 28,758
9,010 6,740 2,005 750 18,505 21,720
6,200 6,675 2,615 955 16,445 19,123
8,150 5,075 1,105 1,660 15,990 20,966
5,880 5,415 2,290 750 14,335 15,179
5,475 2,863 250 890 9,478 9,558
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.