AoeStats
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QS Arena

502901447Analyzed
4v4 RM · 11d ago on Aug 29, 2026· 37m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1298
+13
🇨🇳 Romans · China
1280
+14
🇨🇳 Khmer · China
1261
+15
🇨🇳 Magyars · China
1256
+15
🇲🇽 Inca · Mexico
1254
-15
🇹🇼 Lithuanians · Taiwan
1250
-15
🇵🇪 Burgundians · Peru
1221
-14
🇨🇳 Huns · China
1196
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 2,086 6:43 11:46 32:59 ⛏ Fast Castle
37 1,380 8:01 12:02 29:18 ⛏ Fast Castle
36 1,348 7:39 20:50 30:53 ⛏ Fast Castle
32 1,201 8:49 12:52 ⛏ Fast Castle
28 1,042 8:36 11:33 29:00 ⛏ Fast Castle
26 962 8:50 13:06 ⛏ Fast Castle
22 838 8:20 11:57 ⛏ Fast Castle
15 567 7:21 12:18 28:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,095 10,900 18,845 1,600 66,440 71,934
21,620 13,525 16,735 850 52,730 55,315
17,050 15,670 10,400 3,650 46,770 53,808
18,075 10,985 9,310 1,585 39,955 48,883
17,665 6,620 6,345 2,900 33,530 41,406
15,970 10,380 2,230 500 29,080 30,334
13,135 7,095 2,705 1,840 24,775 31,264
4,850 3,775 520 935 10,080 10,503
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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