AoeStats
← 帝国的铁汉

Arena

502900821Analyzed
4v4 RM · 2mo ago on Aug 29, 2026· 67m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
225
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Romans · China
1311
+13
🇨🇳 Burgundians · China
1195
+18
🇨🇳 Bohemians · China
1136
+21
🇨🇳 Franks · China
1093
+23
vs
🇨🇳 Cumans · China
1284
-21
🇨🇳 Khmer · China
1261
-20
🇨🇳 Spanish · China
1231
-18
🇨🇳 Italians · China
1204
-17
Player eAPM Actions Feudal Castle Imperial Opening
42 2,871 10:32 14:17 28:07 ⛏ Fast Castle
38 2,541 11:15 15:40 24:30 ⛏ Fast Castle
34 2,274 10:21 14:07 30:52 ⛏ Fast Castle
34 2,312 9:58 13:30 27:52 ⛏ Fast Castle
27 1,831 9:43 13:16 34:40 ⛏ Fast Castle
26 1,729 9:31 13:13 27:47 ⛏ Fast Castle
23 1,568 11:34 15:42 33:02 ⛏ Fast Castle
10 657 10:43 21:24 31:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,110 43,280 30,325 3,835 121,550 134,416
47,080 23,210 41,745 3,945 115,980 143,400
42,700 33,256 28,260 7,180 111,396 119,675
37,535 44,675 13,285 6,685 102,180 103,490
43,170 38,740 9,075 2,920 93,905 104,506
36,125 19,743 17,155 2,305 75,328 87,990
23,700 28,185 16,190 2,950 71,025 81,845
14,365 8,760 1,685 750 25,560 27,264
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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